Need a li’l help with that weapon? Cheating in First-Person Shooters
Last week I posted about how an online poker player was outfitted with the digital equivalent of X-Ray Specs. I should have saved the analogy for this post because tens of thousands of first-person shooter gamers are seeing more than they are supposed to.The What
Groups of dedicated “hackers” use a variety of cheating methods to gain an edge in first-person shooters online. FPS players refer to cheaters as hackers, not as in skilled programmers, but in terms of players running modified or augmented game software on their machines.
Wall hacks + Aimbots
The software the cheaters run allow them to see through walls (wall hacks), automatically aim for the head (aimbots), and generally gain more information about the state of the multiplayer game than they should be entitled to (ESP).
The How
This software, generally referred to as a game hack, falls into one of four categories:
Hard coded
The manual modification of the internal binary code of a game to alter how it runs.
External
Another application running alongside the game software that takes control over a certain aspect of the computer, such as mouse control.
OpenGL Hack
Hacking the display driver that controls the video hardware of the computer. By modifying the OpenGL drivers that games rely on to display their environments, players can increase or decrease the amount of visual information displayed on their screens.
Client Hook
A client hook is an external loader program that injects information directly into the memory spaces of a game, altering how it runs on the player’s computer.
The Why
187ci manifesto
Murder Cheats Inc (187ci), an online FPS hacking community with over 21,000 members claims their reasons are “Simple: BECAUSE ITS FUN.” It seems their ethics are largely a product of the FPS universe that they serve. Their manifesto continues:
For the hackers who are owning it up, having the time of their lives, the moaning and crying of a few annoyed players means nothing, especially when the only reason they are complaining is because they want our hacks too!!!!
TKC Creed
While the 187ci manifesto seems determined to heckle the rule-abiding FPS community, the TeamKill & Cheat Community (TKC) offers a framework with which to understand the 187ci perspective. In the TKC manifesto, included within the scope of their efforts, are Teamkilling (purposely attacking teammates), spamming, harassment, exploiting bugs and clowning around. TKC respond to accusations of destroying gameplay by asking a simple, but valid question about the nature of online games:
We are revitalizing the game, not atomizing it. Would changing the shape or texture of an object necessarily spoil it? We do not believe so.
What it means to online games
The TeamKill & Cheat Community raises a number of valid questions in their manifesto. While my focus on researching these communities was to find out about specifically about hacks, I’ve found that plain-old vanilla installs of game software can be manipulated to similar ends. That is, changing the rules of the game. Wright, Boria and Breidenbach point out that altering of game rules can occur without modification of source code. An example they discuss is how players of Counter-Strike complain about excessive “camping”, (or sitting in one place, waiting for someone to walk into crosshairs) or “AWPing” (use of the excessively powered long-range rifle. The TKC manifesto defines a gaming ethic that extends beyond the FPS genre. While the stakes are decidedly lower than in $1,000 buy-in poker table cheaters, the proliferation of game-altering behavior in the FPS genre illustrates just how antithetical game rules are to personal computers.
This software, generally referred to as a game hack, falls into one of four categories:
Hard coded
The manual modification of the internal binary code of a game to alter how it runs.
External
Another application running alongside the game software that takes control over a certain aspect of the computer, such as mouse control.
OpenGL Hack
Hacking the display driver that controls the video hardware of the computer. By modifying the OpenGL drivers that games rely on to display their environments, players can increase or decrease the amount of visual information displayed on their screens.
Client Hook
A client hook is an external loader program that injects information directly into the memory spaces of a game, altering how it runs on the player’s computer.
The Why
187ci manifesto
Murder Cheats Inc (187ci), an online FPS hacking community with over 21,000 members claims their reasons are “Simple: BECAUSE ITS FUN.” It seems their ethics are largely a product of the FPS universe that they serve. Their manifesto continues:
For the hackers who are owning it up, having the time of their lives, the moaning and crying of a few annoyed players means nothing, especially when the only reason they are complaining is because they want our hacks too!!!!
TKC Creed
While the 187ci manifesto seems determined to heckle the rule-abiding FPS community, the TeamKill & Cheat Community (TKC) offers a framework with which to understand the 187ci perspective. In the TKC manifesto, included within the scope of their efforts, are Teamkilling (purposely attacking teammates), spamming, harassment, exploiting bugs and clowning around. TKC respond to accusations of destroying gameplay by asking a simple, but valid question about the nature of online games:
We are revitalizing the game, not atomizing it. Would changing the shape or texture of an object necessarily spoil it? We do not believe so.
What it means to online games
The TeamKill & Cheat Community raises a number of valid questions in their manifesto. While my focus on researching these communities was to find out about specifically about hacks, I’ve found that plain-old vanilla installs of game software can be manipulated to similar ends. That is, changing the rules of the game. Wright, Boria and Breidenbach point out that altering of game rules can occur without modification of source code. An example they discuss is how players of Counter-Strike complain about excessive “camping”, (or sitting in one place, waiting for someone to walk into crosshairs) or “AWPing” (use of the excessively powered long-range rifle. The TKC manifesto defines a gaming ethic that extends beyond the FPS genre. While the stakes are decidedly lower than in $1,000 buy-in poker table cheaters, the proliferation of game-altering behavior in the FPS genre illustrates just how antithetical game rules are to personal computers.

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