Results tagged “games” from The Death Of Print
While I've Never Played Braid before, after this glowing recommendation from Grammy-nominated goofball, Soulja Boy, I can't wait to get back to NYC next week and get downloadin'.
Until then, I'm entertaining myself with Everyday Shooter, a game that is truly for game designers. All sorts of addictive, chain-driven gameplay. The game changes every level, and is maddeningly difficult. Don't download from the Playstation store (PS3/PSP) if you plan to get any sleep tonight.
A 1,600 part Electromechanical Computer built inside the nifty physics-engine-tastic PS3 game, Little Big Planet. Simulacrum!
--via [Opposable Thumbs]
--Link [boingboing]Before literacy, we were mere listeners. We heard stories read to us as a group. After the printing press, we were elevating to individuals, each with our own, acknowledged perspective on what we read. (The Renaissance, if anything, was a celebration of individual perspective - just like the paintings.) This reading phase took us right through the reading equivalent of cheating: postmodernism, cut-and-paste, and other personal deconstruction of the author's original intent.
Finally, computers have changed our relationship to the text again. Instead of just reading the publications of others, we are free to write and distribute our own - on a relatively level playing field. We become authors.
Continue reading Arcade Tetris is Whack.
